What Caused This

What Caused This

What Caused This

The onboarding experience for the lite version of the RCA platform, What Caused This, is designed to help users quickly understand and engage with root cause analysis tools.

01

Overview

Design recommendations for a digital onboarding experience.


This project responded to a brief set by What Caused This to design a digital onboarding experience that allows users to start a free trial of the lite version of their platform without needing any in-person interaction. I worked in a team of 5, collaborating with another UX designer to develop the product tour section.

Product tour walkthrough
02

Current onboarding

Understanding the current onboarding.


We began by exploring and testing the product firsthand to gain a clear understanding of its function and user experience. As a first-time user, I noted down any issues or points of confusion I encountered on the platform to identify key areas that needed to be addressed in the onboarding experience and product tour.

Main problem: The current onboarding relies on live demos, but the lite version removes all in-person touchpoints. The website doesn’t provide enough clear explanations or visual guidance, making it harder for users to understand the product on their own.

Main problem: The current onboarding relies on live demos, but the lite version removes all in-person touchpoints. The website doesn’t provide enough clear explanations or visual guidance, making it harder for users to understand the product on their own.

03

Research

Creating a streamlined digital onboarding process.


We researched onboarding practices from leading companies and analysed key features that contributed to their success. I also drew insight from the book Product-Led Onboarding to inform our approach. Using these findings, I collaborated with my team to design an intuitive, frictionless onboarding flow that prioritised user ease and clarity.

Creating a streamlined digital onboarding process.


We researched onboarding practices from leading companies and analysed key features that contributed to their success. I also drew insight from the book Product-Led Onboarding to inform our approach. Using these findings, I collaborated with my team to design an intuitive, frictionless onboarding flow that prioritised user ease and clarity.

04

Design

Designing the product tour.


For the onboarding, my group divided the workflow, and I co-led the development of the product tour.


Product tour creation process:


  • Defined key terms, clarifying some of the most confusing areas we encountered during our initial platform exploration.

  • Designed a guided product tour using tooltips, completed by a progress checklist to help users track their journey and return where they left off.

  • Proposed a tutorials page to support users seeking additional guidance. This serves as a scalable alternative to the live, sales-led onboarding previously offered to pro users.


After finalising and prototyping the onboarding flow, our team presented our design recommendations to the CEO of What Caused This and two members of their team.

Solution: Our guided product tour replaces the need for live demos by walking users through the platform step by step. With clear explanations and visual cues, the tour helps users quickly understand how the software works and what they can do with it making the lite version easy to explore on their own.

Solution: Our guided product tour replaces the need for live demos by walking users through the platform step by step. With clear explanations and visual cues, the tour helps users quickly understand how the software works and what they can do with it making the lite version easy to explore on their own.

Product tour design
Tutorial page design

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